Game Oven closed down April 2015.

After three-and-a-half years of making weirdly unique social games like Fingle and Bounden, Game Oven closed doors in April 2015. Adriaan, one of Game Oven's founders, wrote an article to look at Game Oven’s closure, studio costs, game sales and other incomes, and the role of community to their business. Read more about Game Oven's closure here.


Jelly Reef



Bam fu


Our games are still supported by Game Oven's founders @AdriaandeJongh and @furiouspixels.


Articles on Development


Bounden is out on Android! (full technical story inside)

written by Bojan Endrovski on July 3rd, 2014 - #Bounden #Development

Bounden is a game in which two people rotate a phone for which we make use of the gyroscope to track the phone’s orientation. If you read our previous article, you know that we ran into some gyroscope issues on Android devices and were forced to delay the launch of Bounden on Android. Now, a month later, and thanks to genuine support from fans and a company called Xsens, we are proud to announce that Bounden is available on the Google Play Store now.

In short, we were lucky to solve most of the gyroscope issues. Xsens is specialized in motion tracking and offered to help us by providing us their robust Android sensor fusion library for gyroscopes. Check this before & after video:

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Bounden on Android delayed: we need your help

written by Eline on May 15th, 2014 - #Bounden #Development

After long and painful discussions in the Game Oven office, we made the tough decision to delaying the launch of Bounden on Android.

The problem in a nutshell:

In the Vine above are 7 devices all running the same compass app (ironically named Steady Compass) on Android. Yet, all compasses indicate that North is somewhere else. Unfortunately, this has nothing to do with electromagnetic fields confusing the compass; it has everything to do with the diversity of hardware inside these devices.

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How to dance together in Bounden

written by Eline on January 30th, 2014 - #Bounden #Development

The second development video of Bounden is online! In this video, Adriaan explains how Bounden works and how it guides you and your friend to dance together.

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Kitchen Team

written by Eline on October 8th, 2013 - #Development

Game Oven participated in the Games 4 Health DEVCAMP. During this game jam, we made a prototype called Kitchen Team.

Kitchen Team

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The process of Fingle’s visual style

written by Adriaan on July 13th, 2013 - #Development #Fingle

In our Fingle development post-mortem a while ago, we discussed our troubles finding the right visual style for Fingle. We just found a couple long-lost images and pictures of concepts for the visual style – but by far not all of them – and decided to show you some of them!

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A teaser of our next one-week game

written by Adriaan on June 20th, 2013 - #Development #Friendstrap

We released Bam fu on Android today, but we’re already working on a nice little side-project we agreed to spend only a week on. Which is absurd, but whatever. We don’t know how to name it yet, but its minimalistic, made for phones only and can only be played by two people.

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Post-mortem: Bam fu

written by Adriaan on June 7th, 2013 - #Bam fu #Development

In this post-mortem, we explain a bit of the effort we put into making our second game Bam fu multi-platform with one code base. As Bam fu is about to be released on Android (June 20th), we’ve quite succeeded at making that happening.

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Post-mortem: Fingle

written by Adriaan on May 13th, 2013 - #Development #Fingle

In this post-mortem, originally posted on Gamasutra, we talk about how our first commercial iPad game Fingle came to be this awkward and why it is already used as a classroom example all over the world as a game that goes beyond the screen.

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